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Home » Games News » Marine Spheres will cast Self-Destruct upon receiving damage

Summon Marine Sphere In-game Info: Summon a Marine Sphere to a targeted cell. Marine Spheres will cast Self-Destruct upon receiving silkroad 2 gold damage. Each cast requires 1 Marine Sphere Bottle.

Good for maybe 1 or 2 monsters at a time, and can help you save some zeny on potions when he uses Heal on you. Max this skill.

Comments: This skill... it's hard to say whether it's good or not. Problem is that when it does get hit, it runs away from the monsters, usually getting completely out of range for the Self-Destruct to even work on them. However, when it does hit, it's quite catastrophic.

The damage is extremely high. If you do get this, don't get it any higher than Level 1. Improving the level won't help the damage, just makes it harder to kill. One warning though, is that when used in PvP, it will hurt you too >_<.

If I find a way to use this safely and effectively, I shall post it here.

Biochemical Helm In-game Info: Protect a targeted ally's Headgear from damage in battle for a set duration affected by the level of the skill. Each cast requires 1 Glistening Coat.

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